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Fight Information & Example - Novus Team - 05-24-2017


Fight Information


Please refer to this thread and the Fighting System whenever you'd like to initiate or participate in a judged fight (Battles and Challenges).


Rules General Format
  • Special Rules for CHALLENGES only:
    • Ensure you meet the posted requirements for whichever rank you're challenging for.
    • Check the Fight Records to verify that enough time has passed.
      — Sovereigns get a 2 week cooldown between challenges.
      — Regents and Emissaries get a 1 month cooldown between challenges.
      — Wardens & Champions get a 2 month cooldown between challenges.
  • Message your opponent to make them aware of the challenge.

  • Rewards must always be agreed upon by the parties involved.

  • Age requirement for battles is 2 years old, and 3 years old for challenges.

  • 2 Attacks and 1 Block are the allowed amount, no more.

  • Various interesting items from the Agora can be used!

  • Magic can be used for one attack or block.

  • Bondeds can be used for one attack or block. Massive Bondeds cannot battle.

  • The lesser telekinesis can be used in officially judged battles or challenges.
    • It can't lift more than 5lbs within a 5 foot reach. It's imprecise and difficult to wield.
    All fights have a set posting format with up to 6 posts, although a seventh post may be made by character #1 (no attacks allowed) to wrap up the thread and post an exit.

    1. Form/Entrance: Character #1 enters (and posts the fight form).
    • Character #2 has 1 week to respond.

    2. Entrance/Attack: Character #2 enters and has the option to make the first attack.
    • Character #1 has 3 days to respond.

    3. (Block)/Attack: Character #1 has the option to block, and makes their first attack.
    • Character #2 has 3 days to respond.

    4. (Block)/Attack: Character #2 has the option to block, and makes their next attack.
    • Character #1 has 3 days to respond.

    5. (Block)/Attack: Character #1 can block (if not used), and makes their next attack.
    • Character #2 has 3 days to respond.

    6. (Block)/Exit: Character #2 can block (if not used), and ends the fight. 
    • No response needed, but Character #1 can post an exit (no attacks or blocks).


    First Post

    Please use the following code when making your first post.

    Be aware you MUST message the character you are challenging to let them know you've made the post!

    Code:
    <center><div class="highlight" style="width:525px; text-align:left; padding:20px;">
    <b>Fight Type:</b> BATTLE OR CHALLENGE
    <b>Prize:</b> WHAT WILL THE WINNER RECEIVE? THIS MUST BE AGREED ON BEFOREHAND, UNLESS IT IS A CHALLENGE
    <b>Contact Made:</b> HAVE YOU MESSAGED THE CHALLENGED CHARACTER WITH A LINK TO THIS THREAD? ITS REQUIRED

    <b>Character #1:</b> LINK TO CHARACTER PROFILE
    <b>Bonded:</b> DO THEY HAVE A BONDED? WHAT KIND OF ANIMAL IS IT?
    <b>Magic:</b> DO THEY HAVE MAGIC? WHAT SPECIALIZATION IS IT?
    <b>Armor:</b> DO THEY HAVE ARMOR? WHAT IS IT?
    <b>Weapons:</b> DO THEY HAVE ANY PURCHASED WEAPONS? WHAT ARE THEY?
    <b>Current Health:</b> LIST WHAT CHARACTER #1'S CURRENT HEALTH STATS ARE
    <b>Current Attack:</b> LIST WHAT CHARACTER #1'S CURRENT ATTACK STATS ARE
    <b>Current Experience:</b> LIST WHAT CHARACTER #1'S CURRENT EXPERIENCE STATS ARE

    <b>Character #2:</b> LINK TO CHARACTER PROFILE
    <b>Bonded:</b> DO THEY HAVE A BONDED? WHAT KIND OF ANIMAL IS IT?
    <b>Magic:</b> DO THEY HAVE MAGIC? WHAT SPECIALIZATION IS IT?
    <b>Armor:</b> DO THEY HAVE ARMOR? WHAT IS IT?
    <b>Weapons:</b> DO THEY HAVE ANY PURCHASED WEAPONS? WHAT ARE THEY?
    <b>Current Health:</b> LIST WHAT CHARACTER #2'S CURRENT HEALTH STATS ARE
    [size=small][font=Monaco, Consolas, Courier, monospace]<b>Current A[/font][/size][size=small][font=Monaco, Consolas, Courier, monospace]ttack:</[/font][/size][size=small][font=Monaco, Consolas, Courier, monospace]b> LIST WHAT CHARACTER #2'S CURRENT ATTACK STATS ARE[/font][/size]
    <b>Current Experience:</b> LIST WHAT CHARACTER #2'S CURRENT EXPERIENCE STATS ARE
    </div></center>
    <hr><hr>

    YOUR IC POST GOES HERE

    <hr><hr>

    <center><div class="highlight" style="width:450px; text-align:left; font-size:10px; padding:20px;">
    <b>Summary:</b> SUMMARIZE WHAT HAPPENED IN YOUR IC POST

    <b>Attack Used:</b> 0 (UPDATE THIS WHENEVER YOU USE AN ATTACK)
    <b>Attack(s) Left:</b> 2 (UPDATE THIS WHENEVER YOU USE AN ATTACK)
    <b>Block Used:</b> 0 (UPDATE THIS WHENEVER YOU USE A BLOCK)
    <b>Block(s) Left:</b> 1 (UPDATE THIS WHENEVER YOU USE A BLOCK)
    <b>Item(s) Used:</b> LIST ANY ITEMS USED, IF ANY

    <b>Response Deadline:</b> ENTER DATE FOR 1 WEEK (7 DAYS) FROM TODAY
    <b>Tags:</b> @CHARACTER CHALLENGED, @Inkbone, @Lullivy, @Sparrow
    </div></center>



    All Responses

    Please use the following code at the end of every response.

    Code:
    YOUR IC POST GOES HERE

    <hr><hr>

    <center><div class="highlight" style="width:450px; text-align:left; font-size:10px; padding:20px;">

    <b>Summary:</b> SUMMARIZE WHAT HAPPENED IN YOUR IC POST

    <b>Attack Used:</b> 0 (UPDATE THIS WHENEVER YOU USE AN ATTACK)
    <b>Attack(s) Left:</b> 2 (UPDATE THIS WHENEVER YOU USE AN ATTACK)
    <b>Block Used:</b> 0 (UPDATE THIS WHENEVER YOU USE A BLOCK)
    <b>Block(s) Left:</b> 1 (UPDATE THIS WHENEVER YOU USE A BLOCK)
    <b>Item(s) Used:</b> LIST ANY ITEMS USED, IF ANY

    <b>Response Deadline:</b> ENTER DATE FOR 3 DAYS FROM TODAY
    <b>Tags:</b> @CHARACTER CHALLENGED, @Inkbone, @Lullivy, @Sparrow
    </div></center>





    RE: Fight Information & Example - Novus Team - 05-24-2017


    Fight Example


    This is a generic example, based off of no individual fight in particular. Feel free to ask the staff if you have any questions or concerns!




    FIGHT TYPE: Challenge.

    Character A: Health: 20 -- Attack: 20 -- Experience: 20

    Character B: Health: 10 -- Attack: 10 -- Experience: 15 -- Position: Sovereign. Vulnerable (3 IC posts in the last month)



    -------------------

    Character A (female) enters the ring and waits. She challenges Character B, the vulnerable Sovereign of the Nope Court.
           (USED: 0 of 2 attacks, 0 of 1 blocks)

    Character B (male) sneaks along the treeline, ambushes Character A from behind, trying to ram into her haunches and topple her over. 
           (USED: 1 of 2 attacks, 0 of 1 blocks)

    Character A hears Character B too late, and attempts to turn towards him. But she's too slow, and he slams into her ribs at full force. She is nearly tackled to the ground, winded, and weakly stumbles back to her feet. While he's still in proximity, she lunges at him, attempting to bite the nape of his neck. 
           (USED: 1 of 2 attacks, 0 of 1 blocks)

    Character B body checks Character A, and stumbles along with her, his forward momentum not so easily stopped. He tries to get back to his feet, only to feel her teeth find hold on the nape of his neck as he finally finds footing. He yanks his upper body away from her and swings his haunches around, bucking wildly at her chest and neck. 
           (USED: 2 of 2 attacks, 0 of 1 blocks)

    Character A's teeth sink into the flesh of his nape, only to be ripped away when Character B swings around. As he moves, so does she - lurching to the side and narrowly avoiding his hooves in what would have otherwise been a deadly hit. She rears up, seeking to bring down her hooves on his back. 
           (USED: 2 of 2 attacks, 1 of 1 blocks)

    Character B feels his hooves miss their target, and as soon as they touch ground he lunges forward - and away - from Character A. Her hooves narrowly avoid his back, and he glares at her as he slinks away into the treeline once more.
           (USED: 2 of 2 attacks, 1 of 1 blocks) End fight.

    -------------------

    Staff judgement #1:
           Character A: Total 70/100
                  OFFENSIVE: Creativity: 25/30 -- Realism: 18/25.
                  DEFENSIVE: Creativity: 10/15 -- Realism: 11/15.
                  WRITING: Creativity: 2/5 -- Realism: 2/5 -- Metrics: 2/5.

           Character B: Total: 65/100
                  OFFENSIVE: Creativity: 20/30 -- Realism: 20/25.
                  DEFENSIVE: Creativity: 7/15 -- Realism: 12/15.
                  WRITING: Creativity: 2/5 -- Realism: 2/5 -- Metrics: 2/5.

    Staff judgement #2:
           Character A: Total 67/100
                  OFFENSIVE: Creativity: 22/30 -- Realism: 15/25.
                  DEFENSIVE: Creativity: 12/15 -- Realism: 12/15.
                  WRITING: Creativity: 2/5 -- Realism: 2/5 -- Metrics: 2/5.

           Character B: Total: 70/100
                  OFFENSIVE: Creativity: 22/30 -- Realism: 22/25.
                  DEFENSIVE: Creativity: 5/15 -- Realism: 15/15.
                  WRITING: Creativity: 2/5 -- Realism: 2/5 -- Metrics: 2/5.

    -------------------

    Both the scores for one character will be added together. 
    Said character's ATK and HTH will be added to the total number, plus any bonuses.
    That number will then be multipled by 1 + your character's EXP to determine the final total fighting points earned. 

      -- Total of both staff judgments for Character A: 67 + 70 = 137
      -- 137 + 20 (for health) + 20 (for attack) + 25 (for challenging a vulnerable sovereign) = 202
      -- 202 x 1.20 (20 experience) = 243 (rounded up)

      -- Total of both staff judgments for Character B: 65 + 70 = 135
      -- 135 + 10 (for health) + 10 (for attack) = 155. Points divided in half for being vulnerable: 155 / 2 = 78 (rounded up)
      -- 78 x 1.15 (15 experience) = 90 (rounded up)

    Staff will use the totals of both characters and utilize a true random number generator to determine the winner. 
    There will be a total of 5 rolls; best 3 of 5 will be deemed the winner.

      -- 243 (Character A) + 90 (Character B) = 333
      -- In the True Number Generator, staff will set the minimum value to 0 and the maximum to 333. 
      ---- To avoid one character actually losing a point, we adjust the random number generator to roll from 0 instead of 1. 
      ---- Character A still has 243 points, since 0 is considered a roll-able number in the generator.

      -- 0-242 will be a roll in Character A's favor.
      -- 243-333 will be a roll in Character B's favor.

      Roll 1: 256 (Character B)
      Roll 2: 123 (Character A)
      Roll 3: 75 (Character A)
      Roll 4: 301 (Character B)
      Roll 5: 242 (Character A)

    Character A wins, and gains not only experience, but is the new crowned Sovereign of the Nope Court.
    Character B will be stripped of his rank, and thus will lose 3 of the 5exp given to him while he holds Sovereign status. He does not lose the full 5exp because this event took place in-character.





    Once a battle is judged, any rewards are immediately given out by staff and all updates are made.
    You are not required to post in any other forum or thread to have anything updated!

    Experience gained follows the below rules:
      Participate in a Battle or Challenge: +1
        If you forfeit a battle by not responding by the deadline, you will not receive this experience!

      Win a Battle: +1 additional (total of +2)
        Clarification: Battles are for EXP and possibly a reward agreed upon by all RPers. Reward cannot be a Position of Power.

      Win a Challenge: +2 additional (total of +3)
        Clarification: Challengers seek to gain EXP and a Position of Power from those they challenge.